Custom game design for computer and board games
A game designer is responsible for how a game plays: they invent mechanics, build levels, tune the balance and write the design document for a mobile, PC or board game. Describe the task in an order, and specialists will send responses. Or choose one by the sample documents in their portfolio.
Game designers
How much a game designer costs
What affects the price
Amount of documentation
A concept of a few pages and a full GDD describing every mechanic, the interface and player progression are very different amounts of work.
Number of systems and levels
One mechanic and a few levels, or a combat system, crafting and progression: every new system adds work and links to the others.
Balance calculations
Spreadsheets with formulas for rewards, resources and difficulty growth are separate math work that gets refined after testing.
Prototype and playtests
A paper prototype, a rough level blockout in the engine or tests with real players add stages on top of the work on the document.
Development support
Advising programmers and artists and revising the document during development are often charged separately, sometimes by the hour.
Prices come from specialists' profiles on Nexperity and update automatically. You agree the final price with the specialist directly.
How to find a game designer
Two ways — pick the one that suits you
Pick a specialist yourself
- 1Open specialists' profiles and their work
- 2Send a request that describes the task
- 3Once accepted — contact the specialist directly
Post an order
- 1Describe the task, payment and the timing you want
- 2Receive responses from specialists
- 3Pick the best specialist and agree directly
- Free for clients
- Orders can be posted anonymously
- Your contacts open only after acceptance
- No commission on the deal
How to choose a game designer
- 1
Sample documents and levels
Many game development projects are covered by non-disclosure agreements (NDAs). Ask for an excerpt of a GDD, a balance spreadsheet or a level map from work that can be shown.
- 2
Games like yours
A mobile puzzle game, a strategy game, an RPG and a family board game work differently: session pacing, economy, player interaction. Look for similar projects in the portfolio.
- 3
A small test task
Breaking down a mechanic of a similar game or describing a single level shows the approach better than a resume. Agree in advance whether the task is paid.
- 4
How ideas get tested
Ask how the game designer tests mechanics: with a paper prototype, a level blockout or playtests. Whether a game is fun shows only in play, not in a document.
- 5
The documents are yours
Agree that the GDD, balance spreadsheets and level maps are handed over to you, and check whether the game designer may show the project in a portfolio before release.
What to put in the order
Genre, platforms or a tabletop format — and a few games similar to your idea
What you need: a concept, a GDD, mechanics, levels, economy balance or rules
The stage of the project: an idea, a prototype, a game in development or already released
Whether there is a development team and which engine it works in
The monetization model, if already chosen: sales, ads or in-game purchases
Payment, the deadline you want and the format: a one-off document or development support
Questions about Nexperity
How Nexperity works — separately for clients and for specialists
For clients
Nothing. Searching for specialists, sending requests, posting orders and receiving responses are free.
No. You agree the price and the payment method with the specialist and pay them directly. Nexperity does not take payments and is not a party to your deal.
A request goes to one specialist — from their profile. An order is posted for everyone: specialists send you responses, and you choose which one to accept.
How the specialist will do the task, a price — fixed, a range, hourly or “on request” — and, optionally, an estimated timeline.
30 days from publication: all that time it is visible in the feed and specialists can send responses. The exact end date and time are shown on the order in your account. From that moment the order is closed and a response can no longer be accepted. You can cancel it earlier, and if no specialist turned up, post a new one.
Yes: you can hide your name and photo in an order. The anonymity lasts until acceptance — the specialist whose response you accept sees your name and photo. The task description is public: anyone visiting the site can read it.
Only after acceptance — when you accept their response or they accept your request. And only the contacts you chose to show.
After acceptance you see the contacts the specialist chose to show, and they see the ones you chose. You can also message on Nexperity when the chat is on: on an order you decide that, on a direct request the specialist does.
Once the work is done, mark the order or the collaboration completed in your account — then you can say whether you recommend the specialist. A review can only be left for a collaboration that happened through Nexperity: one per specialist, which you can change or delete at any time.
For specialists
Nothing for now: this is the free period, and no subscription is needed yet. Nexperity takes no commission on deals — you settle with the client directly.
Sign up, fill in your specialist profile and add your services — each with a category, a description and a price. Once the profile is complete, it appears in search and on the category pages.
Two ways: clients send you requests from your profile, which you can accept or decline; and you see public orders in your categories in your account and can respond to them.
You describe how you will do the task and give a price and, optionally, a timeline. The client compares responses and accepts one.
Contacts set to “Public” are visible to everyone on your profile. A client sees contacts set to “After connection” once you accept their request or they accept your response. “Hidden” ones are not revealed in new connections: a contact already revealed to a client stays visible to them.
Each service has a fixed price, a range, an hourly rate or “on request”. Prices show on your profile and in search results, and you agree the final price with the client.
Through search and the category pages of your services. The order depends on your clients' reviews — how many of them recommend you — and in search also on how well your services match the query.
A photo, a description, your region and way of working — online or in person — your contacts and a portfolio: photos of your work, each with a short caption if you like.
A client leaves a review after completed work, and only for a collaboration through Nexperity: they say whether they recommend you and may add a few words. Each client counts once, however many times you work together.
Related categories
Are you a game designer?
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