Custom game development — for smartphones, PC and the browser
Looking for game development — a casual puzzle game for smartphones, a Steam project, a Roblox game or finishing your Unity prototype? Describe the genre, platforms and what is already done, and developers will send responses. Or pick a developer yourself by portfolio, services and client reviews.
Game developers
How much game development costs
What affects the price
Genre and scope
A puzzle game with a few dozen levels and an open-world RPG differ in scope many times over: the cost is set by the number of mechanics, levels and hours of gameplay.
Art and animation
It matters whether the game is 2D or 3D, uses ready-made store assets or custom models, and how much character animation and effects it needs. The art is often made by dedicated artists.
Online mode
Multiplayer needs a server, player synchronization and protection against cheaters — a large separate body of work, not a single feature.
Platforms and optimization
Each platform — Android, iOS, PC or the browser — means its own build, control setup, optimization for weaker devices and the store's requirements.
Ads and in-game purchases
Ad SDKs, in-app purchases and analytics need integrating, testing for every scenario and updates whenever store requirements change.
Prices come from specialists' profiles on Nexperity and update automatically. You agree the final price with the specialist directly.
How to find a game developer
Two ways — pick the one that suits you
Pick a specialist yourself
- 1Open specialists' profiles and their work
- 2Send a request that describes the task
- 3Once accepted — contact the specialist directly
Post an order
- 1Describe the task, payment and the timing you want
- 2Receive responses from specialists
- 3Pick the best specialist and agree directly
- Free for clients
- Orders can be posted anonymously
- Your contacts open only after acceptance
- No commission on the deal
How to choose a developer for your game
- 1
Games you can play
Ask for links to the portfolio games on Google Play, the App Store, Steam or itch.io and play them yourself: you will see both the gameplay and the optimization.
- 2
Their part in the projects shown
Games are usually made by a team. Find out what exactly this developer did in the projects shown: all the code, specific mechanics or only the interface.
- 3
The right engine for your game
Unity, Unreal Engine, Godot and Roblox Studio are different skills. Ask why the chosen engine suits your genre and platforms and what the developer has already built in it.
- 4
Rights to the code and assets
The code repository, the engine project and the store accounts should be in your name. Check who the licenses for paid assets, sounds and fonts are registered to.
- 5
A prototype first
Agree to start with a prototype of the core mechanic: if it is not fun to play, it is better to find out before art is drawn for every level.
What to put in the order
Genre, platforms and a few games yours should resemble
The core mechanic: what the player does, how they win and lose
What you already have: a design document, art, a prototype or an engine project
Art style — 2D or 3D — and who prepares it
Whether you need an online mode, ads and in-game purchases
Payment, the release date you want and whether you need support after it
Questions about Nexperity
How Nexperity works — separately for clients and for specialists
For clients
Nothing. Searching for specialists, sending requests, posting orders and receiving responses are free.
No. You agree the price and the payment method with the specialist and pay them directly. Nexperity does not take payments and is not a party to your deal.
A request goes to one specialist — from their profile. An order is posted for everyone: specialists send you responses, and you choose which one to accept.
How the specialist will do the task, a price — fixed, a range, hourly or “on request” — and, optionally, an estimated timeline.
30 days from publication: all that time it is visible in the feed and specialists can send responses. The exact end date and time are shown on the order in your account. From that moment the order is closed and a response can no longer be accepted. You can cancel it earlier, and if no specialist turned up, post a new one.
Yes: you can hide your name and photo in an order. The anonymity lasts until acceptance — the specialist whose response you accept sees your name and photo. The task description is public: anyone visiting the site can read it.
Only after acceptance — when you accept their response or they accept your request. And only the contacts you chose to show.
After acceptance you see the contacts the specialist chose to show, and they see the ones you chose. You can also message on Nexperity when the chat is on: on an order you decide that, on a direct request the specialist does.
Once the work is done, mark the order or the collaboration completed in your account — then you can say whether you recommend the specialist. A review can only be left for a collaboration that happened through Nexperity: one per specialist, which you can change or delete at any time.
For specialists
Nothing for now: this is the free period, and no subscription is needed yet. Nexperity takes no commission on deals — you settle with the client directly.
Sign up, fill in your specialist profile and add your services — each with a category, a description and a price. Once the profile is complete, it appears in search and on the category pages.
Two ways: clients send you requests from your profile, which you can accept or decline; and you see public orders in your categories in your account and can respond to them.
You describe how you will do the task and give a price and, optionally, a timeline. The client compares responses and accepts one.
Contacts set to “Public” are visible to everyone on your profile. A client sees contacts set to “After connection” once you accept their request or they accept your response. “Hidden” ones are not revealed in new connections: a contact already revealed to a client stays visible to them.
Each service has a fixed price, a range, an hourly rate or “on request”. Prices show on your profile and in search results, and you agree the final price with the client.
Through search and the category pages of your services. The order depends on your clients' reviews — how many of them recommend you — and in search also on how well your services match the query.
A photo, a description, your region and way of working — online or in person — your contacts and a portfolio: photos of your work, each with a short caption if you like.
A client leaves a review after completed work, and only for a collaboration through Nexperity: they say whether they recommend you and may add a few words. Each client counts once, however many times you work together.
Related categories
Game design
Game, level and game mechanics design3D modeling
3D visualization, models for printing, renderingSound design
Sound engineering, sound design for video and gamesSoftware testing
Manual and automated testing (QA)
Other in IT and digital services
Are you a game developer?
Get orders from your category and respond to them — with no commission on deals.